Thursday, April 16, 2009

Cute.

I'm too sick right now to post a real blog entry, but I figured that I can start posting little videos and mini-posts about the tinier things that I like, because otherwise I will take over the facebook wall of the only person that I talk to who likes games.

So apparently there is this sub-genre of real time strategy games called tower defense games. I've been hearing a lot about these games recently. They're more friendly to casual players than full-blown strategy games, and it would seem that people are really excited about making about a hundred of them for the iPhone.

In a tower defense game, instead of micromanaging an army that you send against another army, you micromanage the defensive operations of a base and keep the other army from overwhelming you.

I'm not sure how much I like the idea of tower defense games, though when I played real time strategy games (badly) I did enjoy base building more than the messiness of war. Nowadays, I tend to like games that concentrate more on simple fun and less on complex strategy or complicated micromanagement. If I were to play a real time strategy game now I don't think I would like the highly competitive, skilled play involved in things like Starcraft. If I were to play an RTS, which I haven't really done in years, it would be something with more of a focus on hilarious live action cut scenes...

...or a "meta-time" strategy game.

Now that I'm finally getting to the point of this post, I'd like to mention that I really dislike the way internet/hipster/young person culture treats the idea of zombies. It truely bums me out when people think that they can pull off zombie-based humor. So, there's this company called PopCap Games who do an awfully good job of making addictive casual flash games and things like that. They've created a game that, despite feeding off of this zombie fad, I can't help but find charming. Plants vs Zombies is a tower defense game in which you use flowers and other things that grow to defend against a zombie horde. It isn't out yet, and I haven't watched actual gameplay footage, but I can't help but think this thing looks as fun and charming as the dickins:


The key concepts that make me like this, I think, are "sunflower" and "screen door shield." Yep, Cold War alternate realities and throwing watermelons at zombies. Whimsical stuff is fun.

1 comment:

FRO said...

http://www.killtenrats.com/2009/06/11/flash-variations-on-a-theme-tower-defense/#more-4202

It's a pretty solid deconstruction of some of main elements of the flash td offerings. Personally I'd reccomend kill 10 rats to any one with any in game design.

(this is fred btw)